I am about to do the unthinkable. I am about to utter ghastly words of sacriliege, the likes of which have never been heard before. My blasphemous cries will rouse anger, hatred, and condemnation from the entire world. I will be shunned by the gaming community. I will be flamed as an enemy by my entire 360 friendslist. I will become an outcast by my public declaration of hatred of Gears of War.
“Wtf!?” you cry. “It’s the most awesome Third Person Shooter out there, and one of the best 360 games!” Those I cannot disagree with. But if you’d have just been on a 4 man team that dropped to a 2 man team when the turncoat buggers discovered that the other 4 players play like world champions (I mean how else could they do that with the shotgun?) you’d feel the same way too. If this happened twice in a row, you’d be up in arms.
Now I am no n00b. I am on chapter 4 of insane difficulty of the campaign, which I think merits itself. I can active reload, and roll out of harm’s way at precisely the right moment, throw frags accurately and get the odd headshot. I also once on XBox Live took out the entire opposing team using only my chainsaw (yes I was trying for the achievement).
The problem with Gears of War’s Live games is that there’s no balancing. You can get put on a team of first timer French people (nothing’s worse than being on the losing team if you can’t tell your team mates that it’s because they’re n00bs) against a team of 4 professionals who spend their after-school lives doing this instead of homework. Gears of War Live should be redesigned to include a ranking system, and a redistribution system for if 2 players on one team leave. In fact, why not a team redistribution system between rounds regardless of dropouts? Although I realise that that would decrease variety, give the more skilled players a challenge, and make it less frustrating and addictive for the rest of us…
I’ll finish this rant later. Right now I’m off to try to get the Down with E.P.I.C. achievement.
John
Play Nice

