Archive for September, 2009

Why console FPS games are for Jeremy Kyle contestants

Wednesday, September 30th, 2009

I need to be given some credit on this. Going back 20 years, I had an Amstrad CPC 464. An early Alan Sugar invention. In fact, one of his better inventions when you wonder what Amstrad have bought out over the years- email machines, fax / email machines, hybrid Sega / PC’s. It was a fantastic computer.

My dad was into his computers. So our second one was a Commodore Amiga 500. When you go from early basic graphics, to 16bit, it’s quite a jump. When we first had the Amiga setup, Dad had it hooked up to the TV (and it was a big TV at the time- had you shown me my 50″ 1080p Samsung at that time I’d have fainted). We upgraded to an Amiga 1200. I am to this day a big fan of the Amiga….what a fantastic gaming machine it was. While all my friends had Mega Drives, and a few Super Nintendos, I maintain to this day, my Amiga was far superior.

Then we bought our first PC….and it went on from there. I was hooked on PC gaming.

Then in 1995ish the Playstation, appeared- and I still resisted. I just found it shite. The graphics were substandard. I’d be better off taking a jolly to Skegness and going in the arcades. Those were the graphics.

The PS2 I finally submitted to. And while I had a crap PC (this is going back 8 years) and had no money, it was a cheaper way of gaming while building a good PC wasn’t affordable. MOHAA brings back memories :)

Fast forwarding. I own a PS3, an XBOX 360 and a WII. I play games on them all- albeit not much at the moment. You would NOT play FIFA on a PC. No way, it’s a console game. I do not want to use keys to play against my mates. Go away.

My brother Tom and Lawrie are both avid console freaks. Everytime I call and see my Mum, I can hear TAT TAT AT AT AT AT coming from upstairs. Lawrie is playing Battlefield Heroes. XBOX 360, and it looks utter turd.

Tom is really into COD4 and 5. He’ll play COD6 like a heroin addict when it is released in a month or two. He thinks he’s fantastic as these games, and I say to him.

‘Aim noob’

Why?

Going back a few years, I got very very very good at CS 1.6. I am talking playing for hours and having scores of 100/6. It was pure practise and instinct (and vodka). I probably sound big headed, but I was high skilled. I became very very good with the mouse.

Have you tried aiming on an FPS game on the consoles? It’s TERRIBLE. With the mouse, if you are really really good, you SNAP the mouse onto a target and blow their brains out. On the console you laboriously push in the general direction of the opponent. Try it- it’s linear. It’s terrible. It’s low skill.

FPS gaming on consoles is low skill. The controller don’t work for FPS games.

Console gamers would get shat on if they had to use a mouse- they simply don’t have the ability or intelligence.

The irony is that the vast majority are playing console FPS all day long- Jeremy Kyle’s contestants. The real skilled players come out at dark- after work, college or university.

So it would seem the developers are dumbing down gaming. Gaming used to be for geeks. For the intelligent. It’s becoming increasingly for dip-shites.

I am quite sure when I speak to my grandchildren in 40 years time, I’ll be telling them how good gaming used to be :)

Add a comment below and just tell me I am wrong.

Team Fortress 2 update

Tuesday, September 1st, 2009

A new update for Team Fortress 2 servers has been released.

A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

Team Fortress 2:
- Added “tf_allow_player_use” server ConVar to control players executing +use while playing (defaults to 0)
- Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started
- Fixed being able to burn players/buildings that are in the water while standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed server log not listing telefrag kills as weapon “telefrag”
- Fixed the Pyro’s airblast pushing Spectators in free-look mode
- Fixed Pyro’s Hadouken killing Scouts that have used Bonk! and are phasing
- Fixed freezecam screenshots sometimes being saved outside the Screenshots folder
- Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed
- Fixed a case where the weapon selection menu wasn’t drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel
- Fixed CTF HUD not centering the flag panel if there is only one active flag

Community requests:
- Added the ability to set a parent for the item_teamflag entity
- Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
- Added intro movie .mp3 files to the sound/misc folder

Jason