Monthly Archives: May 2008

You’ll never escape the La-Li-Lu-Le-Lo!

If the phrases “Fox-Die” “Les Enfants Terrible” and “The Patriots” don’t mean anything to you then the chances are that, yes, you have escaped the La-Li-Lu-Le-Lo’s malign influence. For now. On the 12th of June 2008 we’re about to have … Continue reading

Posted in Game Previews, John | 3 Comments

Call of Duty 4 Mods – Improving on the Professionals ?

So you’re a professional programmer, employed by a major gaming software developer and then you’re forced to release a set of tools to let the amateurs improve on what you’ve written. Can’t say I’d be too happy about that but … Continue reading

Posted in Call of Duty 4 News | 1 Comment

CoD 4 : Maps, Maps and even more Maps !

So, am I going to blog about the map competition debacle ? Nope Map distribution problems with iwd and ff files ? Nope So, what are we talking about this week ? Simply put – maps, Maps and MAPS ! … Continue reading

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How many Call of Duty 4 servers will there be next year ?

The Call of Duty series has been one of the most prolific titles for PC Gamers since the original was released way back in 2003. The WW II realism combined with the ability to vary elements of the game by … Continue reading

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Patches – The Bane of Call of Duty ?

For my second blog I thought I’d comment on patches. These are the updates released to fix bugs or add features once the game has been commercially released. Patches are often released for all games so the Call of Duty … Continue reading

Posted in Call of Duty 4 News | 1 Comment

Violence Mars GTA4 Release

Two separate attacks occurred around the time of GTA4′s midnight release that ruined the release of the game. One was an unprovoked stab attack and the other was a vicious weaponless attack in which two men broke a teenager’s nose … Continue reading

Posted in John, Random thoughts | 1 Comment

Halo 3 and why I’ll play it again

I’ll admit, at first I was skeptical of Halo 3. I’d played a bit of Halo 2 (both single and multiplayer) and the game seemed to be fundamentally flawed in many ways: Having self-healing armour meant that you had to … Continue reading

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