I hate to sound like a stuck record on one of those WW2 fps maps, but why do us Linux guys get such a hard deal?
Call of Duty 4 is fantastic. However, it’s in danger of going the same way as Insurgency…ETQW. Those other games that had that potential to live up to something great.
And my gripe in the case of COD4….No sodding linux server files, again.
Did the COD boys not learn from their former ties with Medal of Honour? The Medal of Honour Airbourne farce is covered in such great detail across the net, it really needs no introduction. For those in the dark, picture a recurring nightmare for Linux game server providers.
- Game X gets hyped up beyond belief, pre-release. Wow @ those screenies. OMFG @ those trailors. We cannot wait. I am busting a nut with excitement (really).
- Game X released. It’s as good as the previews suggest! Wahey!
- Erm. WTF. Server files? Linux server files?
- Game dies a death.
IMO, and let it be known in my very humble opinion, games make or break in the first week. It’s that first week the rush of people playing online, and hooked, begins.
What is continously letting publisher (shareholder) profits down is:
- Shoddy initial server files
- WINDOWS only server files
For crying out loud. We don’t all rent Windows licenses, slap on a copy of <insert well known popular windows control panel, which GSP brands as GSP-Name-Panel and passes off as their own>, and pass ourselves off as game server gurus.
Some of us love understanding how things work.
We adore the open source.
We <3 performance.
We aren’t point and click-monkies.
Some of us don’t particularly want to use Windows. Give us a command line any day.
An awful lot of us don’t want to host Windows, we want Linux.
Which, BTW is why COD 4 servers aren’t listed on the website yet.
So now, you know why